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GAME PLAY INFO

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DF2 Multi-Player Game Types


Co-Operative
In this game, you replay Single Player missions where your computer-controlled squadmates are replaced with up to 3 human players. Most Delta Force training at Fort Bragg involves working with a team to overcome simulated terrorist attacks. Play the same scenario multiple times to see how different team strategies work. Note that you can play any Campaign or Quick Mission as cooperative regardless of whether you have gotten to it in single player mode or not. However, in cooperative play the mission will be harder than the single player version to compensate for additional human players. Generally this means an increase in the number of enemies encountered.

DeathMatch & Team DeathMatch
All players are competing against each other to gain the high score by eliminating the most opponents. In Team Deathmatch, up to four teams compete against each other to gain the high score by eliminating the most opponents.
Deathmatch Score:
Kill Friendly: -4
Kill yourself: -1
Killed by opponent: 0
Kill opponent: +1
Kill opponent with a head shot: +2
Kill opponent using knife: +3

King Of The Hill & Team King Of The Hill
In this scenario, players win by occupying a certain area for a specific duration of time (set by the game host). The HOT Zone shows up as a red circle on your GPS and commander's map. Although your time in the Zone is cumulative, leaving the HOT zone will cause your timer to start to count backwards. The size and number of HOT zones will vary depending on which map the host chooses. In Team King Of The Hill, up to four teams can play against each other. You need only one teammate in the zone for the time to start. Unlike regular King of the Hill, as soon as you have no more teammates in the HOT zone, your timer will immediately drop to zero.

Capture The Flag
Flags are represented by a triangle symbol on the GPS and Commander's Map. You are part of a RED Team or a BLUE Team and your objective is to grab the other team's flag by running over it and return to your team's Flag Bay (represented by a colored circle). At the same time, you need to defend your own flags from your opponents. Some variations have multiple flags that must be retrieved. The waypoint indicator will help guide you to the flags and back to your flag bay.

Search & Destroy
Each team must enter into each other's territory and destroy specific targets to win the game.

Attack & Defend
Similar to Search and Destroy, one team wins if they destroy all of their targets within their opponents territory. The defenders win if time expires before the other team can accomplish all of their goals.

Flagball
In Flagball, there is one flag in the middle of the playing field. Up to four teams compete to grab the flag and return to their base with it to score 1 point. After a point is scored the flag is reset to the center of the playing field
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HOSTING CONSOLE COMMANDS
Press the @ key for the Enter Command Console to appear, then enter the following in lower case:

punt (then add the players i.d number or type in their name) to punt them from the game. If you punt or ban them 3 times they will be unable to access the game from then on.

ban (then the same as above)


netdelay (then add a number 1, 2, 3 etc, each value goes up in 209ms increments to cause delay from the host.


savescores (this will create a notepad file of all the game scores you complete whilst playing)


gamma 123456789 type this in for some strange colours when using explosives.